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Blog posts tagged as 'industrialdesign'

Friday Links: Hand Puppets, Shadow Monsters, Nine Eyes, and a Radio

We’ve been closely following the progress on reverse-engineering Microsoft’s Kinect in the studio. My favourite example so far is Theo Watson and Emily Gobeille’s prototype of a hand-puppet. A lot of the early demos of the Open Kinect drivers have, understandably, been very technical in their focus, and not always that attractive visually. I love the hand-puppet because it’s both: not only does it demonstrate skeleton-tracking from the camera-data, but it’s also completely charming.

Matt W pointed out the similarity between the Kinect hand puppet demo and Philip Worthington’s Shadow Monsters. Worthington’s project – from his 2005 RCA show – turns the shadows of people standing in front of it into appendages of monsters. It’s delightful to watch, as teeth and eyes emerge from shadows on the wall.


9eyes is a blog capturing striking images from Google’s Street View camera cars. Some are beautiful; some stark. Some are surprising; some are funny. It’s remarkable not to see how much of the world Google has covered – but to see how much of the world is covered in roads, from which it can be photographed.

Via This Isn’t Happiness comes this beautiful piece of product design: the Sony TR-1825 from 1970. Sliding the radio open reveals its speaker.

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