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Blog posts tagged as 'industrialdesign'

Friday Links: Hand Puppets, Shadow Monsters, Nine Eyes, and a Radio

We’ve been closely following the progress on reverse-engineering Microsoft’s Kinect in the studio. My favourite example so far is Theo Watson and Emily Gobeille’s prototype of a hand-puppet. A lot of the early demos of the Open Kinect drivers have, understandably, been very technical in their focus, and not always that attractive visually. I love the hand-puppet because it’s both: not only does it demonstrate skeleton-tracking from the camera-data, but it’s also completely charming.

Matt W pointed out the similarity between the Kinect hand puppet demo and Philip Worthington’s Shadow Monsters. Worthington’s project – from his 2005 RCA show – turns the shadows of people standing in front of it into appendages of monsters. It’s delightful to watch, as teeth and eyes emerge from shadows on the wall.

9eyes.jpg

9eyes is a blog capturing striking images from Google’s Street View camera cars. Some are beautiful; some stark. Some are surprising; some are funny. It’s remarkable not to see how much of the world Google has covered – but to see how much of the world is covered in roads, from which it can be photographed.

Via This Isn’t Happiness comes this beautiful piece of product design: the Sony TR-1825 from 1970. Sliding the radio open reveals its speaker.

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