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Blog posts tagged as 'devices'

Friday Links: Screens In The World

For this Friday, a selection of links from around the studio about screens-in-the-world.

This video is the output of the TAT Open Innovation project – an exploration of the future of screen technology. Of course, more than ever, “screen” is becoming interchangeable with “device”, as this video explores the actions and interactions made possible by new kinds of device, both mobile and static.

And here’s Freescale Semiconductor’s vision of a screen-driven future. Smart mirrors and see-through tablets are increasingly popular tropes of the future right now.

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Two more examples of transparent screens – one portable, one embedded in the environment – from Perception’s work on the visual effects for Iron Man 2. Such tropes aren’t just limited to concept videos; they’re also a part of popular culture.

Chris O’Shea’s Hand From Above makes a playful use of giant, public screens. These screens are so often passive, broadcasting devices. It’s strange and jarring – in an exciting way – to see them interacting with us. It’s like they can see.

Keiichi Matsuda’s Domestic Robocop envisages an augmented-reality future where the augmentation outweighs the reality. Practically every surface in Matsuda’s imagined kitchen has the capacity to become a screen – most of which end up displaying advertising, generating income for the homeowner.

There’s an overlap I’m beginning to see here: between “screens everywhere“, and “everything being a screen” and what we’re currently calling augmented reality. Thinking on that, I can’t help but return to this lovely video from our friend and collaborator Timo Arnall. It doesn’t matter how the map appears on the street. For the woman on the bench, the ground in front of her is the most sensible place for the map to appear. Large pieces of information can make good use of large spaces. Why not, then, make the “screen” as big as possible, and use the environment itself?

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