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Blog posts tagged as 'iphone'

Say hello to Michel Thomas. Or bonjour, ciao, ¡hola…

When the Michel Thomas Method language course CDs arrived at the studio, we played them on the stereo immediately. But the post was late so it arrived only the day before we were due to speak with the publishers. We tore up all our ideas and started again.

Michel Thomas teaches with no homework and no repetition. Listening to him, it’s a little like being in a classroom with other students and a little like being hypnotised.

You don’t learn, you flow.

As a design studio, we knew we had to carry the same experience onto the phone, using just the regular audio and a decent respect for the philosophy.

We designed and produced the brand new iPhone app. Check it out in the App Store: Learn a Language with Michel Thomas.

You can learn French, Spanish, Italian and German. It’s free to get the app (you get a preview of each language), and then you buy hour-by-hour as you improve.

In the flesh, the screen on the right is animated. It draws you in as you listen to the voice.

Do a pulsating pause button and tactile flower petals have a place in an audio language course app? Yes. (You have to hear Michel to understand why. I’m not kidding.)

Because mobile phones are, well, mobile, you might want to keep that learning flow going while you’re on the bus. So there’s a flashcard game. You can play one of dozens of preset decks, or make your own from favourite phrases.

This one is from the Spanish course.

There’s also the shop. I like that the “pay as you learn” store is in the exact same place as where you thumb through the course contents. I think we went through 4 iterations until it felt this smooth.

Product invention?

Between this, Popular Science+, and Schooloscope, you can see a little of our philosophy about product invention.

Work in the popular market, and be inventive, beautiful.

Respect the materials. I believe with Michel Thomas we’ve taken what’s best about the experience and made a hybrid with what’s best about the iPhone. We’re best when we partner with people who are just working out what they want to do, and we can discover together.

But what I’m proudest about is that this is a design-led product in a commercial marketplace. This isn’t just for Michel Thomas fans (though there are many). By bringing the feeling of Michel to the iPhone, his courses can find a whole new audience, and a whole load more fans.

Michel Thomas is available for your iPhone and iPod Touch now, at the App Store: Learn a Language with Michel Thomas.

See the official site for more pics and videos.

Congratulations to the team, Matt Brown, Nick Ludlam, and Matt Jones! Thanks also to Guy Moorhouse for the microsite. And, especially, thanks to Vivian and Helen and the whole Hodder team. It has been a pleasure.

Hiring developers!

I’m currently looking for two developers for some iPhone work, and my usual networks have run dry. Here’s who I’m after:

iPhone developer. Great knowledge of iPhone APIs and developing. There’s a lot of UI and network activity with this app, so you’ll need to be rigorous to identify and catch possible failure modes to keep everything smooth. As ever, awesome user experience is what we’re after, so you’ll be working closely with experienced designers and an incredible lead architect and developer, and you’ll need to translate conversations and requirements into solid, beautiful code. You’ll need to learn fast.

Back-end developer. There are multiple servers that support this app, all interacting with one another. So you’ll need a good eye for Web services, both designing and implementing the protocols. Scaling and robustness are key, so you’ll be able to make a judgement about what we need and get the right solution. You’ll probably work with Rails, since this system is patterned on one we’ve just developed and we’d like to build on the same effort. You’ll need to go all the way from setting up staging and production servers and databases, to tools for deployment and ops, to rough and ready client-facing front-ends for managing content.

What I’ll be looking for, in both roles is…

  • experience. Have you done this before? We need to get this right with the minimum of iteration. Show me what you’ve done: we love working with people better than us.
  • London-based. We work better when we sit together. You’ll spend at least half your time in a small but busy design studio, with multiple big projects and certain kind of culture… you can get a picture of that from the weeknotes.
  • responsibility and team-work. You’ll need to take ownership of challenges and come up with solutions before other people even notice, and communicate and listen constantly so we’re all playing well together.

It’s short notice: starting in a week or so, for a two month contract.

Know anyone like this? Please pass this on!

Is this you? Get in touch! I’d like to be speaking with candidates late on Monday 8th, so drop me a line by the end of the weekend: mw@berglondon.com.

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