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From Pixels to Plastic

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Image: Otoizm website.

Here’s a product which is useful primarily in how we watch it unfold. It’s called Otoizm.

It’s by Konami. [Thanks to Wonderland for pointing out Otoizm.]

It sits on your headphone cord, between you and your mp3 player. Have you played with a Tamagotchi? This is like one of those, only it grows depending on your music. It interprets the sounds waves as one of 19 different music genres, and grows up differently depending on what you listen to. This sucker eats your music!

And you can play with it, you know, look after it while you’re on the bus or waiting somewhere.

What’s more, it has Lovegetty functionality built it. It communicates with other Otoizm owners and introduces you.

Awesome.

What I love about this is that it has no purpose. This was high-tech 5 years ago, and now it’s eating music. Brilliant.

But it’s pleasurable to use! The pleasure is seeing what happens!

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March 25, 2007

This presentation is on Generation C and why to work with physical products, and is called From Pixels to Plastic. It was originally delivered in March 2007 at ETech 2007.