Botworld
This is a game first released in 2000 called The Sims. It was crazy popular. In it, a family of people live in a house, and you watch them go about their everyday business. You can give them furniture and tell them when to do the washing up.
But in the main, these are games where you almost don’t need to do anything. There’s a social life of bots happening behind your back, and you look in every so often.
What happens when this kind of idea meets with domestic A.I.?