This website is now archived. To find out what BERG did next, go to www.bergcloud.com.

The Hills Are Alive with the Sound of Interaction Design

Previous slide Slide 13 of 50 Next slide

Image: Otoizm website.

Onto the second of our favourite things.

This is by Konami, and it’s called Otoizm. [Thanks to Wonderland for pointing out Otoizm.]

It sits on your headphone cord, between you and your mp3 player. Have you played with a Tamagotchi? This is like one of those, only it grows depending on your music. It interprets the sounds waves as one of 19 different music genres, and grows up differently depending on what you listen to. This sucker eats your music!

And you can play with it, you know, look after it while you’re on the bus or waiting somewhere.

What’s more, it has Lovegetty functionality built it. It communicates with other Otoizm owners and introduces you.

Awesome.

What I love about this is that it has no purpose. This was high-tech 5 years ago, and now it’s eating music. Brilliant.

Previous slide Slide 13 of 50 Next slide

January 25, 2007

This presentation is on how to design products for Generation C, and is called The Hills Are Alive with the Sound of Interaction Design. It was originally delivered in January 2007.